Slay the spire crippling cloud. Yesterdays Discussion: Crippling Cloud | Tomorrows Discussion: Cultist . Slay the spire crippling cloud

 
Yesterdays Discussion: Crippling Cloud | Tomorrows Discussion: Cultist Slay the spire crippling cloud  Good change!To me, it seems a little bit underwhelming for 2 energy

Energy Relics. Usually happy to take at least one. Call me with up to 10 [ [ name ]], where name is a card, relic, event, or potion. Into the Breach. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Idk, I run into my limits quite often with choker even on clad. g. Silent will always want corpse explosion. Damage increased from 8 -> 9. not seeing how she can be good. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. If an enemy is killed by poison damage, the transferred poison will not deal damage this turn (regardless of what order enemies are in). The Ectoplasm ate the (Boss Relic) part of the title. Noxious Fumes Silent Uncommon Power . The total possible damage that poison can deal over time can be calculated using the following formula: x*(x+1)/2, where x is the. I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. For some decks you just die, but electrodynamics/crippling cloud just obliterates them because they don't get damage reduced. For offense I'll usually take Poisoned Stab, Bane, Dagger Spray, Bouncing Flask, Crippling Cloud, and Noxious Fumes in Acts 1-2, and then Caltrops/Catalyst later on. when you're stuck at 3 energy with no other ways of generating it. This guide explains how to consistently win runs of Slay the Spire, using the Silent and a turtling, defense-first style of play. Gain 4 (Upgraded: 6) block. The Witcher 3 also leaves on September 6, 2021. I know, comparing with different class cards is not the best approach, but compared to Shockwave (especially Shockwave+), Crippling Cloud looks rather weak. If used effectively, it can discard Curses or Statuses to avoid any negative effects they have. Also, pro-tip bonus synergy is with [Well Laid Plans], which allows you to hold onto Shiv's if you know. Catalyst allows poison decks to output much needed burst damage, at the cost of being slightly unwieldy. Its efficiency extends beyond poison-based builds, as AoE Weak is excellent defense and it effectively strips artifacts, taking away 2 from each enemy. I played Magic the Gathering before playing Slay the Spire, and when I saw that scry was a mechanic I fell in love. Previous Discussion: Crippling Cloud. Not only is she incredibly strong, but she is also incredibly fun and her archetypes are on of the main contributing factors. Edit: another thing to consider is that having this huge burst of front-loaded damage early in Act 1 can then allow you to take your scaling cards like Crippling Cloud and the discard synergy cards earlier than you might otherwise be able to, rather than having to grab damage commons like poisoned stab. Cloud is. A lot of folks are mentioning Envenom and Noxious Fumes, but this works best with cards that apply multiple debuffs at a time, like Crippling Cloud/Shockwave and the aforementioned Wave of the Hand and Bouncing Flask. Backstab (Silent - Attack) Cost: 0 Energy. Silent - Storm of Steel used to be 1 cost when upgraded, but gave unupgraded Shivs. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. TLDR: You shouldnt grab it. It becomes a weaker card later in the game, but still reasonably useful at. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. Envenom better on longer fights where the enemies aren't blocking. Just for emphasis: Piercing Wail, Alchemize, Doppelganger, Malaise, Nightmare, Corpse Explosion. Bouncing Flask is a good source of single-target poison damage, as it adds 9 (12) Poison total if there is one enemy. Crippling Cloud is aoe weak and it inflicts poison. Hand of greed is the all-around best neow colorless rare you can get, but apotheosis is close. The upgrade is a little weird, you need it most in first cycle, but it's not that important to draw it again. Community content is available under CC-BY-SA unless otherwise noted. Good change!Not sure how good it is yet, but it's definitely way more pickable than it was. ago. Also barricade and blur are simply stronger ways to carry over, albeit less consistent. Poison build is good imo for less important cards and setup (still needs lots of frond load damage for act1 elite). This is an early game pick up, that can help to satisfy your card draw against act1 elites. Yes. Not sure how good it is yet, but it's definitely way more pickable than it was. Crippling Cloud Reply handledvirus43. Total achievements: 46. Because of that, it’s also pretty easy to remove Artifact from the Heart with her. Oh dear! Something has gone. Corpse Explosion and Crippling Cloud can be underwhelming against The Heart due to being AOE-focused skills, but they alone can. "Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. If you have no AOE and u can potentially be facing reptomancer maybe you want to grab an AOE card like crippling cloud. nice, i guess? kinda stingy on the Weak Compared to the old cripple it is much better. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. On almost every other fight, [[Twisted Funnel]] for 5 with ([[ Crippling Cloud+ ]] for 8 or [[ Bouncing Flask+ ]] for 16) seemed to be pretty reasonable front load. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. 3. You need to craft the perfect turn for it to really shine, otherwise it can really be a waste of 2 energy. There are tons of skills and powers worth having in your starting hand, an early shockwave or crippling cloud can easily decide runs by themselves and most of the important powers are great to have. Look for combos and good cards (Crippling Cloud!), and don't try to force a build, just try to live and overcome the next problem (e. Ironclad doesn't have much of it so it's nice to work into your deck. - Bouncing Flask+ / Bouncing Flask & Twisted Funnel / Bouncing Flask & Snecko Skull. 2. Members Online. The buff has also made cards that scale with attacks better indirectly (that's how good it is). Lost all my progress. Mark all as read (0) error_outline. Lets you hold onto more block cards for when you know you are being attacked. 875 Online. It's decent in the early game though. Piercing wail is criminally good for 1 energy in this fight too, -8 strength for it's multi attack means you'll take no damage (unless it's a buffed super). Jan 20, 2020 @ 9:33am Reptomancer stronger than any boss So, Reptomancer can deal you 93 dmg in the second turn, how can you counter that. SantiagoxDeirdre • 4 yr. Flying Knee (Silent - Attack) Cost: 1 Energy. The beauty of Slay the Spire is that I don't particularly disagree with these picks, but all of them have been my primary damage source in a winning run. 1 Energy | Next turn gain 2 (3) Energy. Ethereal. The high energy cost is no longer an issue, and with additional draw, it'll produce a good number of shivs whenever it's played. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. I don't pick this card up too often, but it has its uses. (5) Defend: A 1-cost skill that grants 5 block. It's really strong, and usually an easy pick for most decks. Helps get core surge and biased cognition going together. Backflip is a handy defensive and utility card. Note that this doesn't affect Block generated by Relics or powers, such as After Image . 7. 3. Makes it a bit less appealing to upgrade then, and therefore I. Analysing the strength of a relic through other card games that work completely different than slay the spire doesn't make much sense. Daily Discussion Index. Members Online. Devilish intent sounds fun, kind broken with things like noxious fumes, envenom and bouncing flask, but very tame otherwise. Ghostly Armor (Ironclad - Skill) Ethereal (Card exhausts at the end of your turn if not played). Privacy Policy | Legal | Steam. Glass Knife,. WLP doesn't increase your output. By far one of the best (Deal damage and effect) type cards in the game. After over 100 hours on my phone, multiple on switch, and dozens of hours watching slay the spire content online, I'm finally ready to own. Even if you evoke all 3 orbs right away, you still get 24 aoe damage, compare to. 89. ago. Daily Discussion/Debate #53: Dash. Members Online. I consider silent the easiest. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. 1 Energy | Deal 7 (10) damage. It's great for Act 1 but admittedly can start to lose steam in the later game. Exhaust. The only time you really don't want is when you can't play it late in the game, i. I had to set up my new phone from the cloud because my old one was demolished. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. The total possible damage that poison can deal over time can be calculated using. Ball Lightning Defect Common Attack. (1). Crippling cloud+ with sadistic nature+ applies 7 poison and deals 14 AOE damage since both poison and weak de buffs are applied. Data accurate as of January 5. Wraith Form can be amazing in a Blur or Calipers run. Conclude might be a bit closer but Conclude's condition makes it overall inferior to Doom and Gloom. Crippling Cloud and Bouncing Flask, I think Dash just edges them out for me as it makes the elite fights so much more consistent, particularly Nob and. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Piercing Wail, Reaper and Crippling Cloud) all perform from above average to exceptional. Draw 1 (2) card (s). This can cause unexpected interactions. To real problems are that it's entirely useless in act 1 and throughout most of act 2 though. players. Well-Laid Plans is an absolute must for the card to succeed. Game description -------------------------------------------------------------------------------------------------------- Slay the Spire is a fun rogue-like / deck-building game in which you. By far one of the best (Deal damage and effect) type cards in the game. Wiki Questions?Slay the Spire. Bag of Marbles Common Relic . 180K Members. This is where card draw becomes very important. 2K Online. Dash (Silent - Attack)Reply. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Edit: In particular, Envenom and Crippling Poison. For the life of me, I can't beat ironclad on ascension 3. Dash (Silent - Attack) 2. There’s also Crippling Poison, which more or less did what Crippling Cloud does now but with more weak and no AoE or exhaust. And to add on to what everyone is saying, in a niche few decks, defect wont have focus or many orbs. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. A great, basic way for the silent to block and deal with unfavorable cards like burn (where it can block for two or four more) or with decay, pain, or regret (where it blocks for 2+ in addition to its base value). Call me with up to 10 [ [ name ]]. DMondelo. Each bounce counts as a separate application of Poison. This strategy should lead you to victory on most runs. Daily Discussion/Debate #79: Flying Knee. Hexa/Slime already add status cards and you typically need to cycle your deck a few times against the guardian. To real problems are that it's entirely useless in act 1 and throughout most of act 2 though. you need a second source of wrath for watcher for consistency early on. Start each combat with a random Power card in your hand. To obtain the 3 class + achievements you will first need to unlock Act 4. So I'm enjoying the Slay the Spire stats site because it's telling me a ton. Crippling Cloud, Shockwave, etc. Lagavulin and Gremlin Nob each take at LEAST 2 turns to set up and and sentries only do 9 damage turn 1. Ectoplasm vs Sozu vs calling bell. Corpse Explosion Silent Rare Skill. The upgrade is still great for skill based decks though. Silent doesn't really have many game changers with Eye--Predator, Leg Sweep, Dash, Crippling Cloud are all cards you'd draft anyway and end up slightly cheaper, and it's still mostly about getting key powers in play. Strenght builds with Analyze or Demon Form and Heavy Blade are decently consistent offensive builds. The Silent is the second character you unlock in the famous roguelike deckbuilder Slay the Spire. Coupled with the fact there's a lot of good turn one relics, such as Lantern. Exhaust. Silent's most consistent build is definitely poison bunker. 1 Energy | Next turn gain 2 (3) Energy. Not necessarily related to Heart, but I feel like Bane and Dagger Spray are two of Silent's best sources of. 1 Energy | Deal 6 (9) damage. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Anything that weakens all enemies, since weakened damage rounds down (Shockwave, Intimidate, Crippling Cloud) Anything that reduces strength (Disarm, Piercing Wail)*Crippling cloud **Caltrops Reply. The Silent, Prismatic Shards, 3 crippling cloud+, omniscience, and barricade with a bunch of block, also caltrops and well laid plains. 2 Energy | Apply 6(9) Poison. All Discussions. Piercing Wail (PW) drops his strength by a net 4, so Vulnerable deals 2 less damage as well. You don't really want it in your deck, but if you don't take it you die to Gremlin Nob. Skill Potion: Add 1 of 3 random Skill cards to your hand, it costs 0 this turn. It cannot be obtained by itself; instead, Shivs are added to your hand by other cards. Poison is a negative status effect (Debuff) that the Silent can apply to enemies. Wiki Link: Is it a good card? A bad card? Would you only pick it up in a specific type of deck? Should the developers make some. If an enemy is killed by an attack. Daily Slay the Spire Discussion (82/696): Bullet Time. Bouncing Flask is less effective when there are multiple enemies, both because each enemy gets less Poison and because the Poison is applied randomly. Idk, I run into my limits quite often with choker even on clad. 2: Happy Holidays! Slice card buffed. Necronomicon - Event - Relic. Outmaneuver Silent Common Skill. 1 Energy | Deal 7 (10) damage. Not sure how good it is yet, but it's definitely way more pickable than it was. Daily Discussion #125: Coffee Dripper. Dagger Spray (especially upgraded) does solve the multi-lice fight and gremlin fights although it powers the aggressive gremlin twice. Buy Slay the Spire and shop other great Nintendo products online at the official My Nintendo Store Canada. Usually happy to take at least one. Just your classic, everyday, good card. So that is all for our guide on Slay The Spire Tier List. Silent gets dex, and dex is applied to Leg Sweep only once. Second dex. Dagger spray, dagger. Slay the Spire. Gambling Chip often speeds you up an entire turn, letting you see a full five more cards to find that Echo Form or Demon Form, getting your Disarms, Defragments and Footworks played, casting that turn 1 Crippling Cloud+Piercing Wail against tri-slavers, finding damage cards instead of block cards when you're not being attacked and vice versa. At the start of each combat, apply 4 Poison to ALL enemies. Spire Growth, Chosen, Chosen+X, Gremlin Nob, and Lagavulin from the Dead Adventurer event, drinking a Speed or Flex potion at start of the Heart Fight or Time Eater, to name a few. 8/28/18. Slay-by-Comment Season 4 Day 91: Happy Stallidays! Let us drink heavily and hang ornaments. 1. Pukupokupo. Daily Slay the Spire Discussion (497/696): Riddle With Holes upvotes. It is available to the Silent class and costs 3 energy to play. Premium block card for the defect. Shovel. And that’s if you don’t have it stolen by thieves in the first. Flavor: Once wielded, the owner can never let go. 1 Energy | Deal 9 (10) damage. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire…Silent is the Slay the Spire character that I almost always end up having a debuff-heavy deck, either with Poison or Weak cards. woodsington. Rarity:Boss. Saves you tons of energy, cards and damage and turns Act 2 Elites, dangerous/annoying fights like Jaw Worms and Darklings and even some bosses into walks in the park. Rarely wins runs for you but who says no to extra dexterity. Now she's probably second only to watcher. Well Laid Plans makes it much easier to get that help, which makes a speculative Burst sometimes an ok addition, but I wouldn't think of Burst as just a generically good addition to. To me, it seems a little bit underwhelming for 2 energy. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Good change!Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Slay the Spire. Gambling Chip often speeds you up an entire turn, letting you see a full five more cards to find that Echo Form or Demon Form, getting your Disarms, Defragments and Footworks played, casting that turn 1 Crippling Cloud+Piercing Wail against tri-slavers, finding damage cards instead of block cards when you're not being attacked and vice versa. Sometimes you get a perfect storm of synergies, and this card can be pretty good then, too. Please reply to me if I got something wrong so he can fix it. Gets worse as time goes on, but potential value with Evolve/Fire Breathing is there. Apply 3 Poison to a random enemy 3 (Upgraded: 4) times. Top 1% Rank by size. I think I only picked it 1 or 2 times ever. Poison Potion: Apply 6 Poison to target enemy. Crippling Poison+ needs to be a 3 Weak/3 Poison AoE like Shockwave+. 9 damage/1 energy in one turn isn't bad. PW underperforms when the enemy is Weak. . Silent is also the second best card spammer (of course, loses to watcher), so the 2 damage per card really adds up. Questions? Reply. Saves you tons of energy, cards and damage and turns Act 2 Elites, dangerous/annoying fights like Jaw Worms and Darklings and even some bosses into walks in the park. Common relic is always a small boost, but some uncommon and rare are quite situational. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. If you would like to know some more tier lists, we have covered some amazing games that you might want to check out. Information for upgraded cards is shown in parentheses. Slay the Spire. Cloud spray is similar in design to crippling cloud, but with more poison and no weak. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. I know, comparing with different class cards is not the best approach, but compared to Shockwave (especially Shockwave+), Crippling Cloud looks rather weak. silent A20 guide helps! Hey guys, im at about a 70-80 hours into the game and am really struggling with silent A20 runs. All 3 books are potential game winners, and I think Nilry's Codex is the most underrated of the 3 because of how annoying it is to use. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Crippling Cloud is an exceptionally strong AoE skill that shines in most fights, especially against multiple enemies. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. When it is good, it's because you're pairing it with good skills, like crippling cloud or catalyst or even high dex defends. The card draw is nice but not what you want act 1. Crippling Cloud is an exceptionally strong AoE skill that shines in most fights, especially against multiple enemies. Blur and Noxious Fumes let you stack armor to the. Upon Upgrade, it gains 13 Block per play instead. You can still get the Perfect achievement if you lose HP from your own cards during a boss combat. 11. Next turn, add 3 copies of that card into your hand. Edit: I just saw that Crippling cloud is still referenced as Crippling poison, you might want to update it. 473. Snecko Skull adds 1 after Catalyst's poison. Silent has a lot of great sources of weak (Leg Sweep, Malaise, Crippling Cloud) and some less great ones (Sucker Punch). Next turn, add 3 copies of that card into your hand. They do not unlock anything, but do count towards a Save File's completion percent. You use it and take no damage, and then you win the fight. AFAIK the only AOE silent has are crippling cloud, die die die, all out attack, dagger spray, and thousand cuts. ago. And in slay the spire peace pipe isn't a very powerful relic and getting an infinite combo is usually a pipe dream. 4) well laid plans is very strong. crescendo is a strong act 1 card, having control on when to stance change for high damage is very important against some a1 enemies like jaw worm, slimes, red slaver, thief +, good against gremlin nob and lagavulin, all 3 act 1 bosses. Last, you can simply choose a block card or something like [[shockwave]] or [[crippling cloud]] if you need them immediately. Slay the Spire Indie game Roguelike Gaming Role-playing video game . 7. In my opinion, one of the best damage prevention/mitigation cards out there, and unbelievably good for a starter. Choose a card. Daily Slay the Spire Discussion (88/696): Byrds. Corpse Explosion Silent Rare Skill . This card has a 45% pick percentage sub-Ascension 15, and a 53% pick percentage at Ascension 15. I recently got promoted at work, and it has been chaos. find your weakness against each boss or elite and fix it, even if a card is sub-optimal for your deck). kaosmark2 • Eternal One + Heartbreaker. Nightmare Silent Rare Skill 3(2) Energy | Choose a card. Regular Price. Ive tried so many strategies from relic swaps, stacking hp, taking 3 enemies with 1 damage, an taking on 2-3 bosses in act 1. Bob9thousand • 1 yr. Neutralise, crippling cloud, leg sweep (good block + weak) & Malaise are all good for reducing damage. For Ironclad, I think the most consistent is a bunker build. Paper Krane gets a shoutout for making Weak extra fantastic, allowing you to bring basically any attack down to a manageable size. Shivs can be buffed by the Accuracy card. Good single target card, a bit worse than Crippling Cloud/Corpse Explosion but powerful in certain decks. For the double boss, remember that cards like Piercing Wail, Malaise, Crippling Cloud can all be very effective ways to reduce incoming damage. Using shivs? Accuracy. Why should a harder spire change your evaluation of sozu vs another boss relic? It doesnt make sense. 1 Energy | At the start of your turn, apply 2 (3) Poison to ALL enemies. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. One of the problems with this card is that you cant really play anything after it since it consumes your hand. There is no fight in the game that requires you to keep scaling anything indefinitely. Members Online. But I'd agree that this is the easiest Act 1 Elite floor every character. Related Topics . Most of the other attack commons are fine, [[slice]] is quite good, [[flying knee]] is solid early, I think [[crippling cloud]] is often overlooked and is decent frontloaded mitigation while also giving you some poison damage. Lets you hold onto more block cards for when you know you are being attacked. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Discard 1 card. Really really good damage relic given that Poison is Silent's preferred way of dealing damage. Standing victoriously, you wait in silence as the others ceremoniously place the creature's skull atop your head. Obviously I pick up malaise/leg sweep if they're offered, but i almost always skip sucker punch. Maybe crippling cloud? But it's also a significant form of aoe damage. squigsquig • Additional comment actions. Currently have Block potion + gambling potion. One of the problems with this card is that you cant really play anything after it since it consumes your hand. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. Cards you'd usually pick like Immolate, Whirlwind, Piercing Wail, Crippling Cloud, Corpse Explosion, Electrodynamics, Chill etc. It is probably the best card manipulation in the game and make sentries much easier and safer. cloud_upload UPLOAD A MOD. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. However, it is basically outclassed in every way. Blade Dance: Add 3(4) Shivs. Effect+: You cannot draw additional cards this turn. Comments sorted by Best Top New Controversial Q&A Add a Comment . Members Online. Outmaneuver Silent Common Skill. Data accurate as of December 21. It's just way too good in whatever deck you're playing at any time, because AOE weak is superb defense, and it strips artifacts efficiently. Wraith form isnt great early into the boss fights, but can help out immensely once you're approaching critical turns and ready to start ending the fight (Champ Execute, Automaton Hyper Beam, Awakened One second form first attack). Lets dark orbs set up for an extra turn to dual/multi cast. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. Crippling Cloud, Corpse Explosion), a means of defense (Dodge and Roll, Leg Sweep, Escape Plan) and a means of scaling (Catalyst, Snecko Skull). Not sure how good it is yet, but it's definitely way more pickable than it was. Silents, and Defects slay the spire just to see themselves without a stable financial base to grow on and end up living with Neow all their lives. Bane is a common attack card for the Silent: "Deal 7 damage. I know, comparing with different class cards is not the best approach, but compared to Shockwave (especially Shockwave+), Crippling Cloud looks rather weak. The only rare relic that's this act dependent is [ [pocketwatch]], but vice versa and it's much less build. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. ago. Wraith Form is a Power card for The Silent. Died to an elite (the stone head) because i couldnt kill it fast enough. Weekly Patch 34: Malaise Expertise+ card nerf: 8 -> 7 cards in hand. Storm of steel isn't a card you should pick up early unless you get some great combo relic (kunai or shuriken). ago. Outside of desperately trying to get single target scaling against the 3 enemies mentioned above, it's an occasional enabler for Catalyst when you greeded it. Conclude might be a bit closer but Conclude's condition makes it overall inferior to Doom and Gloom. Oh and Malaise of course. It's not about a frost deck, it's about scaling damage mitigation at 2 energy, that does something right when you play it. Defect cards are gained from Card Reward screens during games played with the Defect. After image is a great defensive card against the heart as. Silent Starting Deck Image: Mega Crit via HGG / Joel Stadler The Silent gets the biggest starting deck at twelve cards: (5) Strike: A 1-cost attack to deal 6 damage. All Discussions. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Silent seems to be the class that loves dex and big dex the most. Daily Slay the Spire Discussion (193/696): Double Tap. ago. Perhaps a better example is footwork+ over afterimages+. Data accurate as of January 5. Deal 8 (12) damage. But yeah, your shiv deck could have an envenom, noxious fumes and a crippling cloud for example, that can be fairly solid. It's fine that it's a rare, even if it's kinda bad in Act 3. The cards of the Slay the Spire game consist of three main categories, we update the Slay the Spire tier list on a monthly basis. If both. The ritual has concluded. So after playing 2 Wraith Forms you will lose 2 Dexterity at the end of each turn. 1 Energy | At the start of your turn,. Crippling Cloud is a Skill for The Silent that applies 4 Poison to all enemies, and then applies 2. Members Online. At the start of your turn, apply 2 (Upgraded: 3) Poison to ALL enemies. Get inspired by our community of talented artists. Slay-by-Comment Season 4 Day 92: So it turns out the hardest part of playing these super detailed multi-step recommendations is remembering. Quick Slash. Title: Neutralize. Daily Slay the Spire Discussion (449/696): Philosopher's Stone. 89. Flavor: This blob of slime and energy seems to pulse with life. I used to work 2nd shift so I had time to post these, but now I've spent the last 3. Poison Stab or Noxious Fumes is usually the starting point, with Crippling Cloud respectable early and Bouncing Flask as a good Laga/Hexa solution or an act 2 pickup on 4 energy/snecko. Note that the Dexterity loss stacks. Definitely a late game pickup in this scenario. The Silent is the 2nd Slay the Spire character and one that has piqued my interest for a while. Envenom is a 2 (1) cost silent rare power that reads: whenever you deal unblocked attack damage to a foe, apply 1 poison. Or it could have a deadly poison and a poisoned stab, maybe with a bouncing flask thrown in there and it'll. Very good against Byrds but Silent doesn't struggle the most there with Shivs or Poison. This relic can be triggered on an X card, so long as it consumes 2 or.